نوع مقاله : مقاله پژوهشی
نویسندگان
گروه روانشناسی، واحد شاهرود، دانشگاه آزاد اسلامی، شاهرود، ایران.
چکیده
کلیدواژهها
عنوان مقاله [English]
نویسندگان [English]
Objective: The aim of this study was to determine the effect of using computer games based on visual skills on visual-auditory-spatial perception and reading speed of reading students with special learning disabilities.
Methods: The research method was quasi-experimental with pre-test, posttest design with a control group. The statistical population was students with learning disabilities in Joghatai city in 2017- 2018 academic year, 30 of whom were selected by purposive sampling and randomly assigned to experimental and control groups.
Results: Both groups completed the Frostig Visual Perception Scale, the Hopman Audit Diagnosis, and the Abedi Reading Level Recognition Scale. The experimental group was intervened with computer games for 8 sessions of 45 minutes. The results of analysis of covariance showed that the mean of visual perception (P<0.01), auditory diagnosis (P<0.05) and reading level detection (P<0.05) of the experimental group increased.
Conclusion: According to the obtained results, it can be said that computer games based on visual skills improved the visual-auditory-spatial perception and reading speed by increasing students' attention and accuracy.
کلیدواژهها [English]